When I play some new kids. I play as the dart. A good player has to be able to handle all the planes and win.
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Question: For all you all star flyers out there, when you clearly see a newbie in the game, do you go easy on them? or do you pummel them like a freshman being hazed into a fraternity? Is mercy for the weak?
Here are some tell tale signs that you are flying against a rookie: (How you engage them is your business, or pleasure...)
You know they are a newbie when....
1) They are the green plane in Play Time and their first order of business is to fly straight into the dead end room full of spitballs.
2) They keep crashing in Lights Out
3) They can't quite seem to get thru those cinderblocks in Sandbox....even with the Tibby....
4) It takes them forever to choose their plane and take off.
5) In the training room on startup, instead of taking the shortest path to where all the ammo is, they go straight to the end where all the health is.
6) They obviously have not discovered the "Calibration Button" as indicated by their plane fllying around in circles or straight into the ground.
7) In the lawn, they fly straight out to the middle instead of picking a side to load up on ammo.
They keep crashing into the flashlight on top of The Hill.
9) Their plane wanders about aimlessly, because the "Maze" is truly a "Maze" to them.
10) They fly the dart. (Although this might only be true 80-90% of the time as there are a few veterans out there who fly the dart because they enjoy the challange)
So what is your take? Are there any other early signs that the flyer is new, and if you know they are a rookie, does it change the way you engage? Do you ease them in? or do you exhibit tough love?
I think you guys are making an incorrect assumption. It isn't that people don't like the game, But rather that they're not Downloading it in the first place to even find out. The number of people playing the game is proportional to the number of downloads, so I'm not worried that people are playing it and then ditching it. The retention ratio is as good if not better than the original air wings. The problem is simply that nobody knows this game exists except for the people on the forum and the few people who bother to follow the link from the original game. Theoretically we will be getting some love from Apple this evening, so we'll see how it goes.
I haven't really used the Saucer much, but I've been paying attention to those who do & it seems to me that they get along just fine; just as well as the Dart if not better. I've seen it come down to me & another Saucer several times b/c they could play well. I think if people said that they very well may have felt it was the Saucer, but it was probably more of the experience of just dying much more quickly than they were used to by getting creamed by the people here who can play &/or crashing, & since they weren't used to dying so quickly yet the rules were otherwise the same as they were used to in AW they blamed it on the Saucer even though it "seems" to be as solid a free vehicle as the Dart is.