Author Topic: .sounds file weirdness  (Read 3941 times)

snuffysam42

  • Guest
.sounds file weirdness
« on: September 18, 2012, 07:31:42 PM »
I was just wondering about sound effects in pangea games.
This weirdness is present in many pangea games I believe, although I only own Bugdom and Otto Matic.

Where are the sound effects for these games?
In Contents->MacOs->Data->Audio, there are a bunch of .aif and .sounds files. The AIFs are the music for each level. Then there's the SOUNDSs. There is one SOUNDS file for each level. I assumed that each file contains the sound effects for its respective level.
But these files are completely empty!
If I try to open them in the only application they want to be opened in, iTunes, nothing happens! There's no error message in iTunes. There's just... nothing!
Then I try to open them in TextEdit. That's even weirder. They just show up as completely blank text documents!
Looking at the files, they clearly do have something in them- each SOUNDS file is 500-1000 kB.

So how can a file have something and nothing at the same time?

Ottobot

  • Guest
Re: .sounds file weirdness
« Reply #1 on: September 19, 2012, 11:34:24 AM »
There's no compatible app on your system to open them. They only play within the games.

snuffysam42

  • Guest
Re: .sounds file weirdness
« Reply #2 on: September 19, 2012, 04:54:53 PM »
So what program could I get that opens them?
And what sort of file isn't openable in textedit?

Ottobot

  • Guest
Re: .sounds file weirdness
« Reply #3 on: September 26, 2012, 12:04:58 PM »
That's something Brian would know.

snuffysam42

  • Guest
Re: .sounds file weirdness
« Reply #4 on: September 26, 2012, 12:20:19 PM »
Of course he knows, he wrote the files.
I was just wondering if anyone else did.